Hi, I’m Seb
Sound Designer & Composer for Games, Film & Interactive Media

15+ years across games, film, and interactive media, covering recording, design, and real-time implementation. Focused on creating tailored listening experiences and building audio systems that support narrative and gameplay.

Featured Work

Demo reel for my work on Tormented Souls 2, an Unreal Engine 5 videogame inspired by the classic era of Survival Horror. I was the Lead Sound Designer and Audio Mixer. I also did Additional Programming for the FMOD based Audio System and dev tools in Unreal Engine 5.

Audio Post-Production

Audio Post-Production and Sound Design work samples.

Music

Original Music composition and production samples.

Say Hi

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